Amino and Leonardo: Next Steps
Another month has gone by with no update to Leonardo, or a real release of Amino. It's interesting how life changes. When I started this projects last summer I had no idea Jen and I would be having a baby in a month, nor did I truly have any notion how much my life would change. Everyone always says having children will change your life, but you never really understand it until you do it yourself, and our journey has just begun.
So, the upshot of all this rambling is that kids take time, and when you have to distribute a finite resource between multiple buckets, something has to get less. Sadly this time the short straw goes to my open source projects. It doesn't mean I won't work on them anymore, just at a slower pace. However, in order to feel at peace with myself I need to leave them in a state where they can still progress without my large time commitment. That's what this post is about.
It's basically done. It lets you draw vector art of shapes, images, and paths; and also create attractive presentations (which is just multiple pages of vector art). Now comes polish and adoption and export features. I suspect the value will really be in the export features so I need to know from you guys: what do you want?
In concrete terms I have a bunch of old bugs to fix and will finish the redesigned fill picker (colors, swatches, gradients, patterns, etc.) I also need your help updating the translations. Once that's done I'll clean up the website and cut a 1.0 release. Target: end of April.
In short, a lot of work for the next few weeks, but with luck (and hopefully some great feedback from you) , both Amino and Leonardo will be just fine.